Points system

The points system, plainly laid out.

Batting, bowling, fielding and multiplier rows. The reading desk walks through each row with the captain and vice-captain multipliers and the worked example that turns a 60-point player into a 120-point captain.

Hand holding a pencil marking an entry in a leather-bound scorebook on a wooden desk

Batting

The batting table the desk reads before team selection.

Run 1, boundary 4, six 6. Bonuses apply at 30 runs, half-century and century. A duck for a batter, keeper or wicketkeeper carries a 2-point penalty. The reading desk treats bonuses as the differentiator between two batters with the same role.

EventPoints
Run1
Boundary bonus4
Six bonus6
30-run bonus4
Half-century bonus4
Century bonus8
Duck (batter, keeper, wicketkeeper)−2

Bowling

Wickets and bonuses, with the LBW and bowled boost.

Wicket 25 is the headline number. LBW and bowled carry an 8-point bonus on top of the wicket. A three-wicket haul carries a 4-point bonus. A maiden over carries 4 points and a dot ball 1. Pick bowlers whose role survives the conditions.

EventPoints
Wicket25
LBW or bowled bonus8
Three-wicket haul bonus4
Maiden over4
Dot ball1

Fielding

Catches, stumpings and run-outs, with the multiplier boost.

Catch 8 with a 4-point bonus on three catches. Stumping 12. Run-out direct hit 12 and run-out as catcher 6. Fielding points compound role security for all-rounders and keepers.

EventPoints
Catch8
Three-catch bonus4
Stumping12
Run-out, direct hit12
Run-out, catcher6

Multipliers

Captain 2× and vice-captain 1.5× decide rank before the innings opens.

The captain multiplier is the single most decisive choice in the contest. Pick the player whose role is guaranteed, not the player whose form is freshest. The vice-captain is a 1.5× fallback when the captain fails. Pick a role-different player.

Captain

2× the player's points. Locked at team creation. Cannot be edited after the contest closes for entries.

Vice-captain

1.5× the player's points. Becomes captain if the captain is absent or did not bat / bowl. Pick a role-different player.

Worked example

How a captain pick turns 60 points into 120.

A captain who scores 60 points with a 2× multiplier returns 120 to the team total. The same batter without the captain pick returns 60. Multipliers compound across the captain and vice-captain slots and decide rank before the innings opens. Pick the multiplier that survives the conditions.

Read the selection sequence
Leather scorebook opened on a wooden table beside a plain white cricket ball and a fountain pen, paired here with the worked scoring example

Edge cases

Four scoring rows the desk flags for first-time selectors.

  • Run-out credit. Direct hit carries 12, thrower credit 6, no credit to the bowler. The desk flags run-outs as a hidden differential.
  • Stumping. Keeper credit 12 on a stumping, plus bowled credit if the delivery beats the batter. Stumpings concentrate credit on the keeper.
  • Duck rule. Batter, keeper and wicketkeeper duck carries −2. Bowlers and all-rounders do not carry the duck penalty. Pick a bowler, not a tail-ender, if a duck is likely.
  • Maiden over. A maiden over returns 4 plus the dot balls inside. Spinners in the middle overs create the most maiden-over value.

Source

Where the desk sourced each row.

The batting, bowling and fielding rows above are taken from the operator's published rewards page, captured 2026-08-17, and marked subject to confirmation. The reading desk updates the scoring table when the operator publishes a change. Verify the current row before locking a captain pick.

Related reading

Three routes the desk opens after the scoring reference.

Reading the scoring table

How the desk maps scoring rows to selection.

The scoring table rewards role security, not reputation. A captain who takes a stumping returns 24 points through the 2× multiplier. A captain who holds a catch returns 16. The desk treats the scoring table as a selection tool, not as a calculator.

Batting points

Boundary 4 and six 6 are the headline numbers. The 30-run, half-century and century bonuses compound the headline. Pick batters who face powerplay and middle overs.

Bowling points

Wicket 25 is the headline number. LBW and bowled carry an 8-point bonus. The three-wicket haul bonus is a hidden differential.

Selection sequencing

Five rows the desk reads before team selection.

  • Run 1: every run scores. Pick batters who face powerplay and middle overs.
  • Boundary 4: the boundary bonus rewards boundary hitters. Pick batters who clear the inner ring.
  • Six 6: the six bonus rewards power hitters. Pick batters who clear the outer ring.
  • Wicket 25: wicket points reward wicket-takers. Pick bowlers whose role is guaranteed.
  • Catch 8: catch points reward fielders. Pick all-rounders and keepers.

What the desk will not print

Two columns the desk refuses to print.

The desk does not publish a "guaranteed winning" lineup. Fantasy contests are games of skill with variance, no captain pick removes the variance. The desk also does not publish a "best captain" list. The captain pick depends on the conditions and the confirmed XI.

How the desk reads scoring

Reading the scoring table as a selection tool.

The desk reads the scoring table as a selection tool, not as a calculator. Each row rewards a specific action on the field. The captain pick is the row that compounds across the team. The vice-captain pick is the row that backs up the captain.

Batting rows the desk flags

  • Run 1: every run scores. Pick batters who face the most deliveries.
  • Boundary 4: the boundary bonus rewards boundary hitters. Pick batters who clear the inner ring.
  • Six 6: the six bonus rewards power hitters. Pick batters who clear the outer ring.
  • 30-run bonus 4: the bonus rewards consistency, not power. Pick batters who grind.
  • Half-century 4: the bonus rewards long innings. Pick batters who bat deep.
  • Century 8: the bonus rewards exceptional innings. Cap the captain pick on a high-run-scoring track.
  • Duck penalty −2: the penalty applies to batter, keeper and wicketkeeper roles. Pick a bowler, not a tail-ender, if a duck is likely.

Bowling rows the desk flags

  • Wicket 25: wicket points reward wicket-takers. Pick bowlers whose role is guaranteed.
  • LBW or bowled 8: the bonus rewards modes of dismissal that the bowler controls.
  • Three-wicket haul 4: the bonus rewards sustained wicket-taking. Pick frontline bowlers, not part-timers.
  • Maiden 4: the bonus rewards dot-ball pressure. Spinners in the middle overs create the most maiden value.
  • Dot ball 1: every dot ball scores. Pick bowlers who bowl to a plan.

Fielding rows the desk flags

  • Catch 8: catch points reward fielders. Pick all-rounders and keepers.
  • Three-catch bonus 4: the bonus rewards consistent fielding. Pick players in the inner ring.
  • Stumping 12: the keeper credit rewards a specialist keeper. Pick a keeper who has a credit history.
  • Run-out direct hit 12: the credit rewards a sharp fielder. Pick players in the inner ring.
  • Run-out catcher 6: the credit rewards the supporting fielder. Pick players who back up.

Multiplier rows the desk flags

  • Captain 2×: the multiplier compounds role security. Pick the captain whose role is guaranteed.
  • Vice-captain 1.5×: the multiplier is a fallback. Pick a role-different player, often an all-rounder.

FAQ

Five questions about the points system.

What is the captain multiplier?
Captain 2× and vice-captain 1.5× multiply the player's points. Pick the captain whose role is guaranteed, not the player whose form is freshest.
How does the boundary bonus work?
A boundary hit carries 4 runs plus the 1-point per run, plus the 4-point boundary bonus. A six carries 6 runs plus the 6-point six bonus.
Does the duck penalty apply to bowlers?
No. The duck penalty applies to batter, keeper and wicketkeeper roles. Bowlers and all-rounders do not carry the duck penalty.
What happens if the captain is absent?
The vice-captain becomes captain. The original captain carries the duck penalty if listed as a batter, keeper or wicketkeeper.
What is the run-out split?
Direct hit carries 12 points to the fielder. Thrower credit carries 6. The bowler does not receive run-out credit.

Reading-list appendix

Three articles from the news desk that deepen this route.

The news desk publishes dated and sourced explainers on contest decisions, scoring rows, withdrawal cycles, state rules and captain math. Each article is names myteam11in.com as the publisher and cited to the operator's published page.

The 100-credit draft article covers the lobby label, the cap, the carry-over rule and the expiry window. The UPI withdrawal cycle article covers the cycle in nine steps, with a redacted screenshot checklist. The state-rules article covers the federal framework, the six restricted states and the MeitY PROG Act 2025 reporting requirements.

The captain-slot article covers two clocks: the captain slot lock and the toss time. The captain pick is a multiplier, not a reputation. The scoring-edge-cases article covers run-outs, stumpings, the duck rule and the maiden over. Each article is read in five minutes.

Glossary

Six terms the desk uses across all routes.

  • Captain multiplier: 2× the player's points. Locked at team creation. Cannot be edited after the contest closes for entries.
  • Vice-captain multiplier: 1.5× the player's points. Becomes captain if the captain is absent or did not bat or bowl.
  • Gullak-Cash variants: two bonus variants the operator publishes on the rewards page: 80/250/400 INR and 82/252/402 INR.
  • KYC: know-your-customer. The operator's verification step. PAN, identity proof, address proof and bank proof. Required before the first withdrawal.
  • Restricted states: Andhra Pradesh, Assam, Odisha, Telangana, Sikkim and Nagaland. Paid skill contests are restricted. Free contests may be available.
  • Self-exclusion: a published window during which the operator does not allow contest entry, deposit or withdrawal request.

Primary action

Lock the captain after the confirmed XI.

The captain decision is the single most decisive choice in the contest. Verify the table on the operator's published page before locking.

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